Syndication – Gallente Epic Arc
Right to Rule – Amarr Epic Arc
The Blood-Stained Stars Epic Arc
Wildfire – Minmatar Epic Arc
Time
3 Hours
Ship
Heavy tanked battleship is needed. Use Micro Jumpdrive for almost every mission. Vargur works well.
Extra Equipment
First mission item can be bought, rather than killing the NPCs. Hangar in system station has extras. Bring a Relic Analyzer and a Data Analyzer.
Mission Info
“Written by Victors” extreme incoming DPS, use MJD to set a bookmark, then let NPCs approach, leaving container less guarded – warp to container, loot and MJD quickly.
Having MWD equipped in addition to MJD for “Revelation” mission is helpful, but not required.
Several missions can be completed or accepted remotely – this is listed in the detailed walkthrough.
External Walkthrough
Syndication – Gallente Epic Arc
Time
4-5 Hours
Ship
Heavy tanked battleship is needed. Use Micro Jumpdrive for almost every mission (warp disruption on some missions, so MJD is important). Kronos works well. Some missions have extreme incoming DPS and MJD is helpful.
Extra Equipment
Need a salvage module (drones won’t work).
Mission Info
First mission can be accepted remotely (start the arc from anywhere, clicking on the agent in the Agency).
“Priority One” mission: do not blitz as there is too much incoming dps in second room – thin out the BSs before salvaging. Starting with second chapter, had an alt in a battleship help with DPS.
“Little Fingers” mission: Don’t forget “Carry On Token” see detailed walkthrough
“Studio 1” mission: You only need to destroy the Studio – 3 Bookmarks have been made for sniping it.
“Showtime” mission: Extreme incoming DPS, use warp bookmarks. Top station has tanking gear stored there.
I’m not sure if the saved bookmarks are good every time as the mission locations might be different.
Several missions can be completed or accepted remotely – this is listed in the detailed walkthrough.
“Priority One” mission: do not blitz as there is too much incoming dps in second room – thin out the BSs before salvaging. Starting with second chapter, had an alt in a battleship help with DPS.
“Little Fingers” mission: Don’t forget “Carry On Token” see detailed walkthrough
“Studio 1” mission: You only need to destroy the Studio – 3 Bookmarks have been made for sniping it.
“Showtime” mission: Extreme incoming DPS, use warp bookmarks. Top station has tanking gear stored there.
I’m not sure if the saved bookmarks are good every time as the mission locations might be different.
Several missions can be completed or accepted remotely – this is listed in the detailed walkthrough.
External Walkthrough
Right to Rule – Amarr Epic Arc
Time
6-7 Hours
Ship
Heavy tanked battleship is needed. Almost all missions can be done with long range sniper ship with MJD (Golem works well) with EM damage.
Extra Equipment
Bring a Data Analyzer
Mission Info
First mission can be accepted remotely (start the arc from anywhere, clicking on the agent in the Agency).
Mission “Cowardly Commander”: Risk of ship loss on this one. Neut towers are deadly – kill first and fast. This mission has extreme incoming DPS, need to MJD asap. Helper ship recommended to take out neut tower.
Last mission “Right to Rule”: Helper ship does not need to take the warp gates, can warp directly to primary mission ship.
Several missions can be completed or accepted remotely – this is listed in the detailed walkthrough.
Mission “Cowardly Commander”: Risk of ship loss on this one. Neut towers are deadly – kill first and fast. This mission has extreme incoming DPS, need to MJD asap. Helper ship recommended to take out neut tower.
Last mission “Right to Rule”: Helper ship does not need to take the warp gates, can warp directly to primary mission ship.
Several missions can be completed or accepted remotely – this is listed in the detailed walkthrough.
External Walkthrough
Penumbra – Caldari Epic Arc
Time
4-5 Hours
Ship
Battleship with MicroJumpDrive and fast frigate in escape pod. Kronos works well.
Extra Equipment
Bring a Data Analyzer
Mission Info
Take Hyasyoda path each time. Very few combat missions, mostly courier, including low sec.
First mission cannot be accepted remotely, go to Josameto, agent is bookmarked (or Celestial Beacon in Overview)
For low sec mission “Playing it Safer”, there is an Ares stored at the station. It’s also fitted with a Data Analyzer for next mission (or use the exploration ship stored in Jita) – for next mission, DO NOT WARP after looting, move away at least 10KM quickly and wait for mission to complete. Use for next mission also. Mission “Meet Sinas” pick up Caldari Prisoners of War (only 1) from Jita storage on the way to this agent (for The Breakout mission later). Mission “Right Tool for the Job” warp in at 100, snipe frigates guarding the container (154KM), then warp to the container, hack and loot, warp out.
Last Mission “Across the Line” after warpin, MJD directly away from the cargo container, and snipe the Caretaker. After he is destroyed, regular warp to the container. When it is looted, a large number of enemy ships appear, including warp disruption – immediately MJD away and return to agent for arc completion.
First mission cannot be accepted remotely, go to Josameto, agent is bookmarked (or Celestial Beacon in Overview)
For low sec mission “Playing it Safer”, there is an Ares stored at the station. It’s also fitted with a Data Analyzer for next mission (or use the exploration ship stored in Jita) – for next mission, DO NOT WARP after looting, move away at least 10KM quickly and wait for mission to complete. Use for next mission also. Mission “Meet Sinas” pick up Caldari Prisoners of War (only 1) from Jita storage on the way to this agent (for The Breakout mission later). Mission “Right Tool for the Job” warp in at 100, snipe frigates guarding the container (154KM), then warp to the container, hack and loot, warp out.
Last Mission “Across the Line” after warpin, MJD directly away from the cargo container, and snipe the Caretaker. After he is destroyed, regular warp to the container. When it is looted, a large number of enemy ships appear, including warp disruption – immediately MJD away and return to agent for arc completion.
External Walkthrough
The Blood-Stained Stars – Sisters of Eve Epic Arc
Time
3.5 – 4 Hours
Ship
Fast ship, like a Destroyer. I use an Ishkur (assault frigate) for speed
Extra Equipment
Expanded cargohold for mission 19 if you don’t have 150 mm3. Microwarpdrive for mission 22.
Mission Info
First mission cannot be accepted remotely. At mission 25, I take Tracking the Queen branch for simplicity.
Very easy arc; only 3 combat missions that require paying attention – easily done in a cruiser or assault frigate. Destroyer is probably very efficient. Lot’s of running around, so want a fast ship.
Several missions can be completed or accepted remotely – this is listed in the detailed walkthrough.
Late in the arc, if you miss a destination step and loose your way, Sister Alitura is at Arnon IX Moon 3 – go there and speak with her.
Very easy arc; only 3 combat missions that require paying attention – easily done in a cruiser or assault frigate. Destroyer is probably very efficient. Lot’s of running around, so want a fast ship.
Several missions can be completed or accepted remotely – this is listed in the detailed walkthrough.
Late in the arc, if you miss a destination step and loose your way, Sister Alitura is at Arnon IX Moon 3 – go there and speak with her.
External Walkthrough
Smash and Grab – Guristas Pirates Epic Arc
Time
2-3 Hours
Ship
Pick up Ares 675 from PF-QHK on the way to 2nd mission, then switch to Algos (at station) for last few missions
Extra Equipment
Take Hobgoblin IIs to resupply Algos
Mission Info
First mission cannot be accepted remotely; you must go to Arment Caute in Orvolle (bookmarked in system or find the Gallente Counter Intelligence beacon on the overview.)
Intelligence Mining: crew is automatically in your cargohold after industrial is destroyed. Easy mission with Ares.
Take Sabotage 101 at the branch. Ares with warp core stabilizer. Go slowly through minefield (95m/s). Second pocket, kite the destroyers away, then afterburn to the crate and loot it. Some incoming DPS.
Next two missions (Miscommunication and Fuel Gauge) can be done in Ares. Fuel Gauge, needed to warp out once due to damage, but not difficult. Destroy Fuel Depot Alpha in second pocket and warp out – minor incoming DPS.
Taking the branch: Threat Assessment. Dread Pirates, do with Ares. Next two missions with Algos at station.
Rabbit Hole, just kill the bunker in the second room as quickly as possible after taking out the tower and sentry guns (don’t kill the destroyer as it spawns cruisers).
Last mission, stay at range with drones and you won’t take damage. After all ships destroyed, loot the bunker (don’t destroy it, tooltip is misleading.
Take Sabotage 101 at the branch. Ares with warp core stabilizer. Go slowly through minefield (95m/s). Second pocket, kite the destroyers away, then afterburn to the crate and loot it. Some incoming DPS.
Next two missions (Miscommunication and Fuel Gauge) can be done in Ares. Fuel Gauge, needed to warp out once due to damage, but not difficult. Destroy Fuel Depot Alpha in second pocket and warp out – minor incoming DPS.
Taking the branch: Threat Assessment. Dread Pirates, do with Ares. Next two missions with Algos at station.
Rabbit Hole, just kill the bunker in the second room as quickly as possible after taking out the tower and sentry guns (don’t kill the destroyer as it spawns cruisers).
Last mission, stay at range with drones and you won’t take damage. After all ships destroyed, loot the bunker (don’t destroy it, tooltip is misleading.
External Walkthrough
Angel Sound – Angel Cartel Epic Arc
Time
2-3 hours; use empty clone
Ship
Take shuttle to Null, Ares at mission station. Algos is in a station at the mission sites.
Extra Equipment
Warp Stabilizer equipped. Take extra Hornet IIs to re-supply the Algos stationed in the area.
Mission Info
Keep Warp Stabilizer equipped for first few mission with Ares.
Arajna Ashia is the starter agent (11 jumps from Alkez), bookmarked in system.
At first branch, take Heaven route – use Algos in station. First 3 missions can be accepted/completed remotely.
At next branch, take Situation Normal, and use Ares – accept/complete remotely.
Breaking the Lock has high incoming dps and Ares needs a refit for stable armor repair, so switched to Algos.
Last mission, Marshal Treonis orbits at 7500. Ares just barely does enough dps (100), but after 10 mins, he was destroyed. Use Algos next time.
Arajna Ashia is the starter agent (11 jumps from Alkez), bookmarked in system.
At first branch, take Heaven route – use Algos in station. First 3 missions can be accepted/completed remotely.
At next branch, take Situation Normal, and use Ares – accept/complete remotely.
Breaking the Lock has high incoming dps and Ares needs a refit for stable armor repair, so switched to Algos.
Last mission, Marshal Treonis orbits at 7500. Ares just barely does enough dps (100), but after 10 mins, he was destroyed. Use Algos next time.
External Walkthrough